Mmokk is the best FIFA Coins and FIFA Account Store, also other games


Register Account

Forgot Password ?

  | Live Chat | Contact Us |     
GAMES
CONTACT US

Email:[email protected]

Skype:gameest

COMMENT
  • I used this a couple of times, the first time service was amazing, but the second time I brought 10 million it took longer because they had to verify the transaction. But all in all a great site to use, highly recommend it!

    ---Jeddolls

  • Very good services. Paid for a lot of mule accounts and got the accounts in 1 hour time max. Definitely want to pay more from this site. Cheap and reliable, never been disappointed.

    ---Jan

  • Legitimate and Reliable would definitely buy again.

    ---smeast

  • done a mule and a comfort trade, mule within 20 mins and comfort took 24 hours! speed up comfort trades please! over then that, superb! legit!

    ---bigwau

  • Bought a mule account and it took 10 mins to come in and great prices to!!

    ---constermac

  Anarchy Online : Fia Tjernber...

Tags :     

MMORPG.com has partnered with Funcom to bring our readers a brand new interview with Anarchy Online Game Director Fia Tjernberg. In addition to that, we have a first-ever video featuring the new look that Anarchy Online will sport when the new engine sets into place. Read on!
MMORPG.com: When it was launched Anarchy Online was a risk in terms of making a sci-fi style game in a market of fantasy games. Tell us what that was like?
Fia Tjernberg: When Anarchy Online first launched it was one of the very first graphical MMOs, and it set many standards for the games we see today. They did take a risk – doing things that hadn't been done before. I imagine that the team working on it at the time really believed in this game, and they didn't see it so much as a risk – but an opportunity to create something new. I try to have a similar attitude. 
MMORPG.com has partnered with Funcom to bring our readers a brand new interview with Anarchy Online Game Director Fia Tjernberg. In addition to that, we have a first-ever video featuring the new look that Anarchy Online will sport when the new engine sets into place. Read on!
MMORPG.com: When it was launched Anarchy Online was a risk in terms of making a sci-fi style game in a market of fantasy games. Tell us what that was like?
Fia Tjernberg: When Anarchy Online first launched it was one of the very first graphical MMOs, and it set many standards for the games we see today. They did take a risk – doing things that hadn't been done before. I imagine that the team working on it at the time really believed in this game, and they didn't see it so much as a risk – but an opportunity to create something new. I try to have a similar attitude.