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  Druids, Paladins and Warlocks...

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Druids:

Druids fall pretty easy if you keep your Eve isk distance, just out of melee range. There health is not as high as the other melee fighters, but their DPS is high enough if your not care full you will die quick.

Just attack them like a melee attacker and they will fall. If they go into their humanoid form cast curse of tongues and continue casting bolts and searing pain.

Paladins:

Like all melee attackers, Fear and Seduction will keep you alive. If you can keep them feared when you are stunned you'll win 95% of the time. About halfway through the battle cast curse of tongues, this will slow down the casting time to their healing spell giving you that few extra seconds to cast a longer more powerful spell like Soul fire or a few shadow bolts.

Warlocks:

Like fighting your twin, what ever you do he can do you back. You just have to have more hp and maximize your spell casting. This will be a back and forth battle. I rarely come across another warlock who wants to fight, because he knows the battle is equal, and if you are a warlock you should have high resistance to shadow, which is the bulk of most of your best DoT spells.

So in good faith, most warlocks i come across we just pass each other. If you do get in a battle, start out the battle and keep your shadow ward spell up at all times. Fire spells will do the most damage in this fight, Curse of tongues is a helper but I would rather use Curse of agony over tongues in this fight.

Mind you, in most battles you should be able to hit Shadow Trance at least 2-3 times so spam out bolts when you see your trance state.