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I used this a couple of times, the first time service was amazing, but the second time I brought 10 million it took longer because they had to verify the transaction. But all in all a great site to use, highly recommend it!
---Jeddolls
- Very good services. Paid for a lot of mule accounts and got the accounts in 1 hour time max. Definitely want to pay more from this site. Cheap and reliable, never been disappointed.
---Jan
- Legitimate and Reliable would definitely buy again.
---smeast
- done a mule and a comfort trade, mule within 20 mins and comfort took 24 hours! speed up comfort trades please! over then that, superb! legit!
---bigwau
- Bought a mule account and it took 10 mins to come in and great prices to!!
---constermac

These bonuses make them simply irreplaceable in the fleet, where they can heal other ships. Thus, the ships Onerous and Guardian have bonus on reducing the use of power grid, and the ships and Scimitar have a bonus to reduced consumption of the CPU. This allows to maximally fitting T2 healers with treating modules. Applying their initial rs gold to the range of treatment, these ships can treat selected targets at a distance of 71 km in fact remaining far beyond the battlefield, and without danger from the enemy ships. Most of the enemy ships would have a smaller range of their guns.
When you just go out of the gate, your ship has advantages over the pirates waiting for it you can see them for 30 seconds, but they do not see your ship, yet. And during the period of after jump invisibility your ship can follow any direction you do not have to turn the ship, you can speed it up to anywhere. So, during these 30 seconds you are stronger and should use this time reasonably. It is better to break through to another gate as quickly as possible.