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As far as I am concerned, Light Shield is an awesome skill, perhaps it may absorb massive damage and can hold a candle to armor. Hah, the Templar class may become more popular because of these new skills. Light Shield: Absorbs some long-ranged physical and magical damage. As to Spirit Wall of Protection, it seems a good skill for fleeing or launching special attacks when the caster is besieged by more than one opponent, but it cannot be used together with Warmer. However, if it is used following Warmer, the caster will benefit a lot. In terms of defense, it is an excellent skill about star trek credits.
Encouragement will become one of the most popular skills. Nevertheless, without Templers, players cannot win in the Abyss. Spirit Block can only be cast on others, that is to say, if you want to gain such effect, you must ask for other Chanters help. To some extent, it is also a rubbish skill. Encouragement: Increases teammates physical critical strike rate and magical critical strike rate within a period along with the increase of attacks. Spirit Block: Enables the target to use skills without consuming SP. Delay Damage: Enables 6 character of the same race not to be affected by debuff effects in a short time, but they will still suffer some damage when the effective time expires.