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I used this a couple of times, the first time service was amazing, but the second time I brought 10 million it took longer because they had to verify the transaction. But all in all a great site to use, highly recommend it!
---Jeddolls
- Very good services. Paid for a lot of mule accounts and got the accounts in 1 hour time max. Definitely want to pay more from this site. Cheap and reliable, never been disappointed.
---Jan
- Legitimate and Reliable would definitely buy again.
---smeast
- done a mule and a comfort trade, mule within 20 mins and comfort took 24 hours! speed up comfort trades please! over then that, superb! legit!
---bigwau
- Bought a mule account and it took 10 mins to come in and great prices to!!
---constermac

In a new interview at PCGamer.com, Arena.Net's Mike O'Brien kicks off a new discussion about the recently announced microtransactions in Guild Wars 2. In it O'Brien fleshes out a bit more of the design team's philosophy: If players can spend time playing to get what they want, perfect. If players don't have that kind of time but want those same things, they have microtransactions.
O'Brien acknowledges, however, that players will need convincing. "The reaction we expect from the world is scepticism. It should be that way because there are a lot of games out there that are doing really dicey things with microtransactions. We hold ourselves to high standards, and as we've tested things, we've put this stuff in front of our core beta test group and said, 'you guys should be holding us to [those] high standards.'"
In a new interview at PCGamer.com, Arena.Net's Mike O'Brien kicks off a new discussion about the recently announced microtransactions in Guild Wars 2. In it O'Brien fleshes out a bit more of the design team's philosophy: If players can spend time playing to get what they want, perfect. If players don't have that kind of time but want those same things, they have microtransactions.
O'Brien acknowledges, however, that players will need convincing. "The reaction we expect from the world is scepticism. It should be that way because there are a lot of games out there that are doing really dicey things with microtransactions. We hold ourselves to high standards, and as we've tested things, we've put this stuff in front of our core beta test group and said, 'you guys should be holding us to [those] high standards.'"