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  • I used this a couple of times, the first time service was amazing, but the second time I brought 10 million it took longer because they had to verify the transaction. But all in all a great site to use, highly recommend it!

    ---Jeddolls

  • Very good services. Paid for a lot of mule accounts and got the accounts in 1 hour time max. Definitely want to pay more from this site. Cheap and reliable, never been disappointed.

    ---Jan

  • Legitimate and Reliable would definitely buy again.

    ---smeast

  • done a mule and a comfort trade, mule within 20 mins and comfort took 24 hours! speed up comfort trades please! over then that, superb! legit!

    ---bigwau

  • Bought a mule account and it took 10 mins to come in and great prices to!!

    ---constermac

  My shaman experience

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I have been playing this game since back when people started MC but I have not been playing since beta or even launch. I have played a hunter pre beck to get FFXI Gil, to a shaman TBC and now I play a rogue. I have done arena at high levels mostly on my shaman during tabs with 5v5. 2345 for many seasons and played a weird comp beginning of s4 (pre 3.0) using a Resto shaman Rogue double mage shadow priest comp. We hit top 5 in vengeance but it did not last because the surprise faded and people formulated a start against us. Every team we played for the first time was beaten though. I am not here to discuss that garbage though I am here to explain why rogues are in such an identity crisis.

This game undoubtedly has increased in game pace drastically since Classic. Decisions were alot easier to make before because you had more time in between abilities. Rogues absolutely took a massive advantage from this. The only class to really have a string of attacks goes off in a short amount of time. Warriors were the only class similar to this but were a bit clunkier because of cool downs.