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I used this a couple of times, the first time service was amazing, but the second time I brought 10 million it took longer because they had to verify the transaction. But all in all a great site to use, highly recommend it!
---Jeddolls
- Very good services. Paid for a lot of mule accounts and got the accounts in 1 hour time max. Definitely want to pay more from this site. Cheap and reliable, never been disappointed.
---Jan
- Legitimate and Reliable would definitely buy again.
---smeast
- done a mule and a comfort trade, mule within 20 mins and comfort took 24 hours! speed up comfort trades please! over then that, superb! legit!
---bigwau
- Bought a mule account and it took 10 mins to come in and great prices to!!
---constermac

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Skill caps are the maximum level that you can currently raise a given skill. Skill caps are raised by leveling (weapon skills) and by receiving training (professions and secondary skills). For weapon skills, gaining a level of experience will raise the cap for each weapon skill by 5. For tradeskills, your profession rank - apprentice, journeyman, expert, artisan, and master - determines your maximum skill level. These ranks are gained by receiving training (from NPCs and/or books) and have minimum skill and level requirements.
Professions and secondary skills have some different conditions of learning yet all of them are learned from various trainers around the world. Some tradeskills will be rare and hard to find trainers for, while others will be much more common, with trainers located in multiple cities. Players can learn a maximum of two primary professions. In order to learn a new primary profession, a player must unlearn one of his or her existing primary professions first. Secondary skills are less versatile and robust than primary professions, but there is no limit to the number of secondary professions you can learn.