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It seems rogue is almost always one of the last classes to get a full review, there was nothing on rogue damage either. I have to say I am very relieved. I really love the 41/5/25 and 5/54/12 dual spec set-up, and I can not wait for more fun.
Rogue is the only class in Aion with a dual resource system (except possibly DKs). Energy/combo point is just a great design, and once you factor in a barrage of cool down abilities, you have a lot of resources for decision making. While feral druid and retribution paladins can pull off simple stun locks to get cheap Aion online Gold, rogue can pull off much more complex combos with cheap shot, kidney shot, gouge, blind, sap (and garrote silence vs casters), stringing together.
It is just incredibly satisfying. Nerfing important CCs we have such as the kidney shot and giving us more passive damage reduction to compensate for it? No thanks, I rather am a ninja than a swashbuckler. And with resilience going up next patch, survivability really is not an issue. I am glad Blizzard agreed on this.